How to play
On the map there is a spawn lobby and multiple arenas. In the chest at the lobby, put an item into your inventory to teleport to the various arenas. Any time you reconnect you rejoin back to the spawn lobby. There is also a return to lobby chest at each arena.
To start a match in an arena, click the Start game button. There needs to be at least two players anywhere in the lobby for a game to start. When you fall through the floor you return to the arena lobby and wait for the last person standing to win. After that, the start button is able to be pressed again and the arena resets if it's able to start a new game.
Frozen ocean arena
There are two main rules for this map.
Sharing: If you want to share this map with someone or republish the download on another site, you MUST redirect to this page OR the official mediafire page (download button link above)
Hosting/Playing: If you want to host this on a map/server/lan, just ask first. I will probably say yes. This is on one condition: people do not have to pay to access it in any way. This is a free map, don't make money off of people's free stuff.
Want your arena in the map?
If deemed able to work with the datapack I use, I will add it to the map, and give full credit to you. I am not asking for payment for this map so I will not pay you if you want your arena in the map. There are a few requirements however for the map to work correctly with the datapack template I use.
There be a separate lobby and playing area.
If a rectangular selection region where to be made around the lobby and in the playing area, they can not intersect anywhere
The lobby must have a chest for the return to spawn item, and must have a button where a command block can be placed to start the game (preferably not visible from the lobby or play arena).
The block that is to be broken can not be accessed anywhere outside of the play area if it is to be added for decoration outside (either via a hand tool like a shovel or an arrow for ranged block breaking).
The total floor volume (if round or odly shaped like in the jungle I made, image a rectangle around the entire area) must be no more than 32768 blocks in volume (so I can use a single /fill command to reset the arena). I would also suggest it all be visible with a 9 render distance of the lobby area.
Players not able to leave or get onto blocks which would stop them from falling though the floor or exiting the arena.